
Spider-Man Remastered Marvel’s Spider-Man Remastered is the modern, next-gen refresh of Insomniac Games’ acclaimed 2018 Spider-Man title. The remaster updates visuals, audio, and platform support while preserving the original game’s tightly tuned traversal and combat systems. Below you’ll find a clear, detailed breakdown of what the Remastered edition is, what changed from the original, how it plays, technical notes for PC and console, and practical tips for getting the best experience.
Overview and release history

Original game and the need for a remaster
Insomniac’s original Marvel’s Spider-Man (2018) set a high bar for superhero open-world games with polished web traversal, strong story beats, and cinematic presentation. The success of that 2018 release made it an ideal candidate for a next-gen refresh that could take advantage of PS5 hardware and modern PC GPUs.
Release timeline and platform rollout
The Remastered edition was released for PlayStation 5 in November 2020, initially packaged with Marvel’s Spider-Man: Miles Morales Ultimate Edition and as a paid digital upgrade for owners of the original game, and later ported to Windows for standalone purchase in August 2022. The PC port was developed in collaboration with Nixxes Software and published on storefronts such as Steam and the Epic Games Store.
What changed, technical and visual enhancements
Graphics and character fidelity
When compared to the original PS4 release, the Remastered edition offers significant visual improvements. Higher-fidelity character shaders (skin, eyes, and teeth), ray-traced reflections and ambient shadows, and more intricate facial and hair animation are some of the main enhancements. Characters and settings appear noticeably more realistic thanks to these updates, particularly in dynamic lighting and weather conditions.
Performance, modes, and next-gen features
On PS5, the Remaster offers multiple presentation modes so players can choose a priority: higher fidelity with ray tracing and cinematic resolution, or performance modes that target 60 frames per second, sometimes with ray tracing enabled in a mixed mode. Spider-Man Remastered. The PS5 version also uses the console’s fast storage to enable near-instant loading, and it supports PS5-specific features like Tempest 3D Audio and DualSense haptic feedback for added immersion.
Small but meaningful updates
Beyond big graphical changes, the Remastered version includes refinements such as improved crowd density and draw distance, some reworked facial models (notably an updated facial model for Peter Parker to better match voice capture), and additional technical polish to animation and VFX across the city. These “finishing” touches raise the perceived production quality across the board.
Gameplay systems: How the Remaster plays

Traversal: the core joy of web-swinging
The traversal still forms the core of Spider-Man gameplay. As you chain launches, zips, wall runs, and web slings across Manhattan, the higher frame rates and better loading/stream movement feel smoother and more responsive, adding to the sense of momentum and flow. However, the remaster does not significantly alter the swing mechanics. The player can still earn stylish, fast routes by perfecting launch angles and release timing.
Combat: rhythm, gadgets, and crowd control
Combat retains the tight blend of light/heavy attack combos, parries/counters, aerial juggling, and gadget usage that made the original so satisfying. Remastered visuals and framerate can improve the feel of hit-registration and animation responsiveness, but the underlying system-mixing stealth, crowd management, and cinematic takedowns is the same polished loop players expect. Upgrades, suit powers, and gadget loadouts remain central to customizing your approach.
Progression, suits, and extras
Suits continue to offer both cosmetic and mechanical variety, with some suits granting passive bonuses or unique abilities. Progression via skill trees and gadget unlocks encourages experimentation; the Remaster keeps these systems intact while often giving suit and photo-mode assets a visual boost. Additional suits (including movie variants added post-launch) have been distributed via updates.
PC port, system requirements, and performance notes
PC release and developer involvement
The PC port arrived in August 2022 and was prepared with help from Nixxes Software, a studio known for PC ports and optimization. The Windows release brought the remastered visuals and also added PC-specific graphics options, scalable settings, and support for technologies like NVIDIA DLSS or other upscaling, where applicable.
Minimum and recommended specs (practical guidance)
A 75 GB installation is listed on official storefront pages, along with typical minimum specifications that enable play at low settings (such as older GTX-class GPUs and 8 GB RAM) and suggested specifications aimed at smoother performance (such as GTX 1060 / RX 580 class or better with 16 GB RAM). For the best experience with high-resolution, ray-traced, or high-FPS graphics, you’ll need a fast NVMe SSD and a modern GPU.
Tuning for PC: upscaling and framerate tradeoffs
On PC, players can choose to prioritize image quality (native 4K + ray tracing) or framerate (higher FPS with upscaling). Community feedback and tests show DLSS (NVIDIA) or other upscalers can deliver better results at high resolutions with less GPU cost, but quality preferences vary, so test modes to find what looks best on your rig. Steam and community discussions remain a useful resource for optimal settings for specific GPUs.
Post-launch content, DLC, and replayability Spider-Man Remastered

The City That Never Sleeps and extras
The original game’s episodic DLC pack “The City That Never Sleeps” remains part of the complete experience and is available in the Remastered edition. Spider-Man Remastered. Insomniac has also released suit updates and occasional cosmetic content that extend replay value, along with New Game Plus and challenge modes that reward skillful play and completionists.
Photo mode, accessibility, and longevity
Although the Remaster added more photo-mode options and made some technical accessibility improvements, platform-specific accessibility coverage varies, and community feedback highlights discrepancies (for instance, PS5 added spatial-audio benefits that are not identical on PC). Because the side systems, collectibles, and traversal are fun to revisit, the game is still very replayable overall.
Practical tips and best settings
For PS5 players
- Try both the Performance and Fidelity modes to decide between a more stable 60 frames per second or a higher degree of visual fidelity with ray tracing and cinematic resolution.
- Use compatible headphones and Tempest 3D Audio to more precisely locate enemies and environmental cues.
- To reduce load downtime and preserve movement momentum, let the fast SSD do its job.
For PC players
- Start with the presets recommended for your GPU class and then, if DLSS/FSR is available, activate it to improve performance at higher resolutions.
- Keep an eye on the texture and streaming settings if you notice pop-in; a fast NVMe SSD is very helpful.
- Try experimenting with mouse/controller deadzones if you switch input devices; both feel fantastic when set up correctly.
Conclusion: Is the Remaster worth it?
If you loved the original 2018 game, the Remastered edition delivers meaningful visual and technical upgrades that make traversal and combat feel fresher and more immediate, especially on next-gen hardware and well-spec’d PCs. For new players, it’s the definitive way to experience Insomniac’s story and mechanics with modern polish. Whether you prioritize ray-traced fidelity or high framerate performance, the Remaster gives you the options to tailor the experience to your hardware and taste.